Sakaguchi then became a full-time employee as the Director of Planning and Development of the company. In September 1986, Square spun off from Den-Yu-Sha and became an independent company officially named Square Co., Ltd. ĭespite an initial reluctance to develop for video game consoles, Square entered the Nintendo Famicom market in December 1985 with the porting of Thexder. Square's first two titles were The Death Trap and its sequel Will: The Death Trap II, both designed by part-time employee Hironobu Sakaguchi and released on the NEC PC-8801. While at the time game development was usually conducted by only one programmer, Miyamoto believed that it would be more efficient to have graphic designers, programmers and professional story writers work together on common projects. Back then, Square was a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. Square was founded in Yokohama in September 1983 by Masafumi Miyamoto after he graduated from Waseda, one of Japan's top universities. 2 Subsidiaries and related corporations.
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